Categories
ergonomics

Controllers, controllers, controllers…

“Many different controllers, they each have their own uses, their own form factors and their own quirks…no judgement here, I’ve enjoyed using all of them.”

Rob Cole, immersivecomputing.org
Google Daydream – 3DoF
Oculus Go – 3DoF
Vive Focus – 3DoF
Samsung GearVR – 3DoF
HTC Vive Wand with Hyperkin cover – 6DoF
Sony PS4 dual shock (PSVR)
Playseat Gran Turismo (PSVR)
Force feedback wheel (PCVR system)
Oculus CV1 Touch – 6DoF
Paragliding toggles (PCVR system)
HTC Vive trackers and force feedback wheel (PCVR system)
HTC Vive wands – 6DoF
Optitrack blaster prop @ The Void – 6DoF
AIM controller (PSVR) – 6DoF
Lenovo Explorer (Microsoft WMR) – 6DoF
Oculus Touch (insight tracking) – 6DoF
Valve Index controller (Knuckles) – 6DoF
HTC Vive 2.0 tracking puck – 6DoF
FANATEC motion simulator (Samsung)
Xbox controller, Steam controller, Valve Index controllers and Logitech Gaming keyboard and mouse
Driving rig (PCVR system)
Microsoft Hololens hand tracking
Leap Motion hand tracking @ The Void
Steam controller
Xbox controller with wireless receiver in Index Frunk (PCVR)
Magic Leap Control – 6DoF
Valve Index controller (with Palm Boosters) – 6DoF
TG0 Etee Dev kit (3DoF)

Thanks for reading! Rob Cole

By immersivecomputing.org

Human exploration of the immersive computing interface

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