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Immersivecomputing @ EGX 2018

Visited September 2018

After earlier accepting an invite from my friend Callum to be on the discussion panel for “The Future of VR” at EGX 2018, I travelled by train to Birmingham’s NEC.

Having never been to EGX before, I wasn’t sure what was happening across the show, but was pleasantly surprised to find a good number of VR demos and experiences on offer.

Sony in particular had made a huge effort for PSVR with numerous demo booths and events occurring.

With several hours free until the panel discussion started I hit the show floor and set out to demo everything I could find.

It’s always a pleasure to use PSVR with its clear display, comfortable fit and wonderful software library, “The Persistence” was very impressive. Sony had a neat booth setup taking digital photos and giving out colour prints so I obliged!

After trying several PSVR demos I moved onto PCVR and found multiplayer game “Skyfront”.

Skyfront on the HTC Vive was great fun and very challenging. After talking to the developers I understood more about their development process and the difficulty of optimization for large maps.

Moving on, I found “Titanic VR” running on the Oculus Rift CV1 with a gamepad instead of Touch controllers.

The eyewitness scene in the lifeboat was unnerving and effective with some great character animation and voicework.

The ROV section gave a great feeling of presence, but started making me feel motion sick due to the disconnect between the ROV movement and my seated position; enjoyable to witness but good to know when to stop.

I then found an Oculus Go with a starfighter game (cannot remember the name) which was great fun and banished any feelings of motion sickness as I engaged in combat until I’d hogged the demo for too long!

Walking around the show I also found lots of simulator rigs being test driven with some very expensive and exotic setups as well as more affordable offerings.

After finding some lunch, I came back to the show with an hour to spare and wandered about looking at all the shiny stuff until I met this chap, legendary overclocker Ian “8 Pack” Parry.

Talking tech was interesting and he said he’d sort out a nice overclocked 8086K motherboard bundle if I got in touch with him at Overclockers.uk (I took him up on this offer a month later)

As usual, all kinds of ridiculous PC were on display showing off liquid cooling, RGB and custom modifications.

It was time to head over to the theatre where the discussion was taking place so I threaded my way back through the show watching many people having fun in VR.

“The future of VR” discussion started with a good number of people in the audience, and 3 other panel members including a prominent YouTuber, a VR specialist from The VR Concept and a Public Relations manager from Skyfront VR. Callum did a great job in hosting the event and keeping the discussion going forward as there was much to discuss.

I had a great day at EGX and made to check out some other VR experiences I’d missed before lunch; of course I had to go and look at the crazy PC’s again before getting a train home!

Thanks for reading! Rob Cole, immersivecomputing

By immersivecomputing.org

Human exploration of the immersive computing interface

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